AI Insights · Timothy · July 2024
Top 5 Anime Games Performance in Uruguay Q2 2024
Discover the performance trends of the top 5 anime games in Uruguay during Q2 2024, including insights on downloads, revenue, and active users.
During the second quarter of 2024, the top 5 anime games on a unified platform in Uruguay exhibited varied performance trends in downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Solo Leveling:Arise by Netmarble Corporation saw a significant initial spike in weekly downloads, peaking at approximately 11.6K in the first week of May. However, this number declined steadily to around 160 by the end of June. In terms of revenue, the game started with a peak of $1.7K in early May and gradually decreased to $395 by the last week of June. The weekly active users displayed a more stable trend, starting at 11.2K and reaching 12.3K by the end of the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuations in its weekly revenue, with a notable peak of $1.3K in late May. Weekly downloads also varied, with the highest count being 1.3K in the week of May 27. Active users remained relatively stable, starting at 8.4K and ending at 8.2K, showcasing a consistent user base throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco Entertainment Inc., showed a downward trend in both weekly downloads and revenue. Downloads decreased from 666 in early April to 177 by the end of June, while revenue dropped from $403 to $195 over the same period. Active users saw minor fluctuations, starting at 2K and ending at 1.5K.
ONE PIECE Bounty Rush witnessed a peak in weekly downloads at 591 in early May, which then gradually declined to 108 by the end of June. Revenue remained fairly steady, with minor peaks and troughs, the highest being $147 in early June. Active users showed a significant increase in early May, reaching 1.5K, before stabilizing around 779 towards the end of June.
Lastly, CAPTAIN TSUBASA: ACE by Program Twenty Three had a relatively stable performance in terms of weekly downloads, fluctuating between 262 and 114 throughout the quarter. Revenue peaked at $131 in late April but saw a general decline to $12 by the end of June. Active users remained steady, starting at 2.5K and ending at 2.6K, indicating a loyal user base.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.